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  1. Events | Documentation - Roblox Creator Hub

    Due to the sheer number of events and client-server architecture, Roblox scripting is often referred to as event-driven. This approach is different from many other game engines, which …

  2. Use parameters and events | Documentation - Roblox Creator Hub

    Different objects have different events. Functions can be connected to events so that they are called each time the event gets fired. This little script connected a function to the trap's …

  3. Bindable events and callbacks | Documentation - Roblox

    Depending on how your experience works, bindable events can help make your code more modular, but module scripts are often a better alternative for situations in which you need to …

  4. Functions and events | Documentation - Roblox Creator Hub

    Use functions and events to make code run when you want, as often as you want. With functions and events you can set up traps, buttons, health pickups, and more.

  5. RBXScriptSignal | Documentation - Roblox Creator Hub

    The RBXScriptSignal data type, more commonly known as an Event, provides a way for user-defined functions, called listeners, to call when something happens in the game. When an …

  6. Eventos | Documentação - Central de Criadores Roblox

    Fornece uma visão geral dos eventos e um resumo dos eventos incorporados do Roblox.

  7. Timers and events | Documentation - Roblox Creator Hub

    Create a battle royale experience in Roblox Studio. Code a timer and use bindable events for a match based game.

  8. Animation events | Documentation - Roblox Creator Hub

    Event markers are visual indicators of where an animation event begins. After you create an event marker, you can move it to any frame position on the timeline.

  9. อีเวนต์ระยะไกลและฟังก์ชันย้อนกลับ | เอกสาร

    สคริปต์ Script ต่อไปนี้เชื่อมต่อกับตัวจัดการเหตุการณ์ใน OnServerEvent ซึ่งสร้าง Part ใหม่บนเซิร์ฟเวอร์ ในขณะที่ LocalScript ที่เกี่ยวข้องจะเรียก ...

  10. Gameplay scripting curriculum | Documentation - Roblox

    You'll learn the gameplay scripting for a first-person shooter laser tag experience by following the general organization and key implementation details of a large, complex project, including …