For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
Unity caused a firestorm of backlash from game developers on social media yesterday following its announcement that it would begin charging developers a small fee every time someone downloads a game ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
Rhythm games are a staple for every generation. Music already plays a large role in other genres, but here, every note, beat, ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
Mark is a lifelong player of games and a longtime fan of the gaming industry. His favorite genre of game is Action-Adventure, and has been heavily into Souls-Likes since getting lost in the world of ...
Benson is a freelance writer specializing in video games such as MMO and Nintendo. He has previously worked with different clients in Upwork in crafting gaming news, guides, and reviews. Currently, he ...