Two particles with different masses collide elastically. Show that in the centre-of-mass reference frame the final speeds of the two balls are the same as before the collision. In the centre-of-mass ...
A simple 2D collision system for XNA/MonoGame | Un sencillo sistema de colisiones 2D para XNA/MonoGame. This project is a little sample of how to implement a simple 2D collision system and their ...
bb0 - A 2D array of two bounding box points which form a box bb1 - A 2D array of two bounding box points which form a box Performs an intersection test on two axis-aligned hulls (which contain an ...
Abstract: The border collision normal form is a family of continuous 2D piecewise smooth maps describing dynamics close to a critical parameter at which a fixed point intersects the switching surface.